Dallara and iRacing team up for the iR-01

Updated: 07 December 2020

► Called the iR-01
► Coming to the game in December
► V10 power, just 600kg, limited DF

iRacing is known for recreating iconic cars and tracks, but its latest bit of content has never existed in real life. Called the Dallara iR-01, iRacing’s latest car is a joint project between Dallara and iRacing, and it aims to blend all the best characteristics of your favourite racing cars.

What is it?

The iR-01 is a fictional car, with very real development behind it; although it exists in virtual form for now, the Dallara expertise behind it mean it’s very much ready to race in the real world. 

The decision to create the virtual car was partly motivated by Coronavirus; iRacing content teams couldn’t visit factories to capture new content, so they wanted to give members something else. Factor in Dallara’s need to stay active during the pandemic, and the iR-01 was born. Worked started in May of this year. 

The iR-01 is only the latest collaboration between iRacing and Dallara – but it’s the first ‘virtual-only’ one. The two have worked together on bringing a range of cars to the simulator, including the Dallara P217 LMP2. 

‘Our partnership with Dallara to bring the Dallara iR-01 to iRacing has been unlike any other project we’ve ever undertaken,’ said iRacing executive producer Steve Myers. ‘With a clean sheet in front of us, we challenged ourselves to build the ultimate open-wheel racecar to bring to our users. The result is an exciting blend of the past, present, and future of grand prix racing that is thrilling to drive and produces incredible on-track battles.’

So what is the ultimate racing car like?

At 600kg the iR-01 is light, and it uses a naturally-aspirated 3.0-litre V10 with 900hp – just like a 90s F1 car. However, there are limited driver aids on board, and downforce has been limited to reduce issues when following other cars. That means it should move around during corners, and rely on mechanical grip just as much as aero.

iRacing says the new car will ‘prove easy for new drivers to pick up and fun to race, but difficult to master.’ We shall see later this month.

By Curtis Moldrich

CAR's Digital Editor, F1 and sim-racing enthusiast. Partial to clever tech and sports bikes

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