► Gran Turismo 7 confirmed
► Brings back some classic features
► Delayed 'til next year
Ever since the PS5 was revealed, Sony has suggested Gran Turismo 7 would be a launch game – or at least arrive within months of its new PlayStation 5 console. However, that plan now looks to have changed.
According to a new British GQ interview with Sony Interactive Entertainment CEO Jim Ryan, the game has slipped to 2022, with Sony blaming Covid-19 related issues for the setback.
Although it's not a massive surprise for GT fans – delays are as synonymous with the franchise as much as Nissan GTRs – it's still bad news for racing fans with a PS5.
Here’s everything else we know.
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Does it look good?
Of course it does! But at this stage the law of diminishing returns is in full swing. The PS5 brings ray-tracing tech – one of the key features of next-gen machines – and it’s evident in the Gran Turismo 7 trailer shown today.
For those less interested in the tech, expect far more realistic lighting – have a look at the trailer to see what we mean. We’re also expecting 3D sound. Such is the technical ability of the PS5, it's best to watch the trailer on a 4k and HDR compatible screen – or you won't get the full effect.
Bringing back the classics
The trailer also revealed two new features that’ll appeal to long-time fans of the series. First, a revamped Home screen shows a sprawling map with new dealerships, used cars and a tuning shop; exactly like older Gran Turismo titles. It’s something that’s missing from GT Sport and is still one of the most criticised aspects of the game.
Secondly, Trial Mountain and Daytona Speedway have also returned to the fold. Except they’re now rendered in 4k and Ultra HDR.
The trailer also featured a nicely rendered Porsche 917k as well as the newly revealed Mazda RX-Vision GT3.
And finally, how will it play?
Well we haven’t played it yet, so can’t tell you. However, we know those using the new PS5 DualSense pad will benefit from a range of improved haptic and vibration features. That means there’ll be increased and more detailed feedback through the pad; Sony states you’ll be to feel the difference between kerbs, gravel and tarmac – or the feeling of braking traction. Almost all PS4 peripherals will be compatible with PS5, so you don't need to throw out your best racing wheel – but we expect Thrustmaster to release a new wheel to coincide with the launch also.
We’ll update this article when we know more.